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	<title>Comments on: Foundations of Interaction Design: Interaction &#8217;09 reprise</title>
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	<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/</link>
	<description>It&#039;s all about interaction</description>
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		<title>By: Tooppyhiz</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106846</link>
		<dc:creator>Tooppyhiz</dc:creator>
		<pubDate>Mon, 08 Aug 2011 01:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106846</guid>
		<description>Hey Folks,
just want to let you know i found a Livestream Website where you can watch girls stripping for free.
maybe somebody want to see it here
&lt;a href=&quot;http://teen-tube.pl.am&quot; rel=&quot;nofollow&quot;&gt;Click Here to watch the sexy Girl Stripping. Its the first Girl on the Left side !&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hey Folks,<br />
just want to let you know i found a Livestream Website where you can watch girls stripping for free.<br />
maybe somebody want to see it here<br />
<a href="http://teen-tube.pl.am" rel="nofollow">Click Here to watch the sexy Girl Stripping. Its the first Girl on the Left side !</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IxD HCI UX &#124; Thesies Pieces</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106845</link>
		<dc:creator>IxD HCI UX &#124; Thesies Pieces</dc:creator>
		<pubDate>Sun, 04 Oct 2009 20:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106845</guid>
		<description>[...] So it seems that right across the street from our interactive home, IxD professor David Malouf has been poking for a while at something analogous to my topic of choice. [...]</description>
		<content:encoded><![CDATA[<p>[...] So it seems that right across the street from our interactive home, IxD professor David Malouf has been poking for a while at something analogous to my topic of choice. [...]</p>
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		<title>By: Dave Malouf</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106844</link>
		<dc:creator>Dave Malouf</dc:creator>
		<pubDate>Mon, 28 Sep 2009 18:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106844</guid>
		<description>I was approached to turn this into a book, but the publisher disappeared on me in mid negotiation. But I&#039;d love the excuse to go deeper into this given the right opportunity and compensation. ;-)</description>
		<content:encoded><![CDATA[<p>I was approached to turn this into a book, but the publisher disappeared on me in mid negotiation. But I&#8217;d love the excuse to go deeper into this given the right opportunity and compensation. <img src='http://johnnyholland.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Ian Bellomy</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106843</link>
		<dc:creator>Ian Bellomy</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106843</guid>
		<description>Sounds like a thesis topic to me...</description>
		<content:encoded><![CDATA[<p>Sounds like a thesis topic to me&#8230;</p>
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	<item>
		<title>By: Johnny Holland - It&#8217;s all about interaction &#187; Blog Archive &#187; Move beyond function towards connection</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106842</link>
		<dc:creator>Johnny Holland - It&#8217;s all about interaction &#187; Blog Archive &#187; Move beyond function towards connection</dc:creator>
		<pubDate>Tue, 21 Apr 2009 10:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106842</guid>
		<description>[...] designer there is another level. This level is a lot more tactile. Some may be familiar with my Foundations of Interaction Design. In it I discuss 3 primary foundations that make up the clay of Interaction Design: time, metaphor [...]</description>
		<content:encoded><![CDATA[<p>[...] designer there is another level. This level is a lot more tactile. Some may be familiar with my Foundations of Interaction Design. In it I discuss 3 primary foundations that make up the clay of Interaction Design: time, metaphor [...]</p>
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		<title>By: Bruce Esrig</title>
		<link>http://johnnyholland.org/2009/03/foundations-of-interaction-design-interaction-09-reprise/#comment-106841</link>
		<dc:creator>Bruce Esrig</dc:creator>
		<pubDate>Tue, 10 Mar 2009 09:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=1426#comment-106841</guid>
		<description>To get started thinking about &quot;abstraction&quot;, it might help to add a word ... &quot;input abstraction&quot; is more concrete, although not comprehensive enough. Perhaps &quot;behavior abstraction&quot;. It&#039;s hard to understand how to design an abstraction because designing an abstraction runs in one direction (how to make things happen), while using it runs in the opposite direction (behaviors make things happen).

Incorporating an abstraction into a design means having a systematic means of associating a gesture or behavior with an interpretation that will be made in the interaction. A metaphor is then a layer on top of the abstraction that makes it easier to experiment with the behavior and then understand and adopt the interpretation.</description>
		<content:encoded><![CDATA[<p>To get started thinking about &#8220;abstraction&#8221;, it might help to add a word &#8230; &#8220;input abstraction&#8221; is more concrete, although not comprehensive enough. Perhaps &#8220;behavior abstraction&#8221;. It&#8217;s hard to understand how to design an abstraction because designing an abstraction runs in one direction (how to make things happen), while using it runs in the opposite direction (behaviors make things happen).</p>
<p>Incorporating an abstraction into a design means having a systematic means of associating a gesture or behavior with an interpretation that will be made in the interaction. A metaphor is then a layer on top of the abstraction that makes it easier to experiment with the behavior and then understand and adopt the interpretation.</p>
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