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	<title>Comments on: Design for Interaction: Ideation and Design Principles</title>
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	<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/</link>
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		<title>By: Colin Hall</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-41660</link>
		<dc:creator>Colin Hall</dc:creator>
		<pubDate>Mon, 01 Feb 2010 17:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-41660</guid>
		<description>Hi Dan,

My father used to tell me a story about a protest rally back in the 60’s. The protestors were, what was called then, ‘Free Thinkers’. About an hour after the rally started things got a bit nasty and fur started to fly. The police set off their sirens in one area to the north of the rally, making as much commotion as was possible. All of the ‘Free Thinkers’ did exactly the same thing and ran for an adjacent park, where the trouble dispersed and everyone eventually went home.

My point, with regard to design principles, is that you have to let your customer feel free, they must feel unique and, above all, they must be free to choose whether they will respect authority or not. Eventually most of us will follow, but it is essential that we feel we lead.

All the best

Col :-)</description>
		<content:encoded><![CDATA[<p>Hi Dan,</p>
<p>My father used to tell me a story about a protest rally back in the 60’s. The protestors were, what was called then, ‘Free Thinkers’. About an hour after the rally started things got a bit nasty and fur started to fly. The police set off their sirens in one area to the north of the rally, making as much commotion as was possible. All of the ‘Free Thinkers’ did exactly the same thing and ran for an adjacent park, where the trouble dispersed and everyone eventually went home.</p>
<p>My point, with regard to design principles, is that you have to let your customer feel free, they must feel unique and, above all, they must be free to choose whether they will respect authority or not. Eventually most of us will follow, but it is essential that we feel we lead.</p>
<p>All the best</p>
<p>Col :-)</p>
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		<title>By: The collaborative intranet: Involving users in intranet designs &#171; manIA</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-31562</link>
		<dc:creator>The collaborative intranet: Involving users in intranet designs &#171; manIA</dc:creator>
		<pubDate>Sat, 14 Nov 2009 16:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-31562</guid>
		<description>[...] have to somehow turn the research into design ideas. You have a set of user requirements and its ideation time. Once you&#8217;ve generated some ideas wouldn&#8217;t it be nice to get some user validation [...]</description>
		<content:encoded><![CDATA[<p>[...] have to somehow turn the research into design ideas. You have a set of user requirements and its ideation time. Once you&#8217;ve generated some ideas wouldn&#8217;t it be nice to get some user validation [...]</p>
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	<item>
		<title>By: Johnny Holland &#8211; It’s all about interaction » Blog Archive » Design for Interaction: Ideation and Design Principles &#124; Masricano.com</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-31035</link>
		<dc:creator>Johnny Holland &#8211; It’s all about interaction » Blog Archive » Design for Interaction: Ideation and Design Principles &#124; Masricano.com</dc:creator>
		<pubDate>Mon, 09 Nov 2009 09:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-31035</guid>
		<description>[...] more here: http://johnnyholland.org/2009/09/10/ideation-and-design-principles/      Share and [...]</description>
		<content:encoded><![CDATA[<p>[...] more here: <a href="http://johnnyholland.org/2009/09/10/ideation-and-design-principles/" rel="nofollow">http://johnnyholland.org/2009/09/10/ideation-and-design-principles/</a>      Share and [...]</p>
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		<title>By: Brainstorming &#171; Frictionless Design</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-30013</link>
		<dc:creator>Brainstorming &#171; Frictionless Design</dc:creator>
		<pubDate>Wed, 28 Oct 2009 13:06:59 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-30013</guid>
		<description>[...] Design for Interaction: Ideation and Design Principles [...]</description>
		<content:encoded><![CDATA[<p>[...] Design for Interaction: Ideation and Design Principles [...]</p>
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	<item>
		<title>By: 为交互而设计 &#124; 用户体验构思本</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-26902</link>
		<dc:creator>为交互而设计 &#124; 用户体验构思本</dc:creator>
		<pubDate>Sun, 20 Sep 2009 07:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-26902</guid>
		<description>[...] 原文链接：http://johnnyholland.org/2009/09/10/ideation-and-design-principles/ [...]</description>
		<content:encoded><![CDATA[<p>[...] 原文链接：http://johnnyholland.org/2009/09/10/ideation-and-design-principles/ [...]</p>
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	<item>
		<title>By: Twitted by endlessCities</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-25958</link>
		<dc:creator>Twitted by endlessCities</dc:creator>
		<pubDate>Fri, 11 Sep 2009 08:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-25958</guid>
		<description>[...] This post was Twitted by endlessCities [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was Twitted by endlessCities [...]</p>
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		<title>By: Twitter Trackbacks for Johnny Holland - It’s all about interaction » Blog Archive » Design for Interaction: Ideation and Design [johnnyholland.org] on Topsy.com</title>
		<link>http://johnnyholland.org/2009/09/10/ideation-and-design-principles/comment-page-1/#comment-25945</link>
		<dc:creator>Twitter Trackbacks for Johnny Holland - It’s all about interaction » Blog Archive » Design for Interaction: Ideation and Design [johnnyholland.org] on Topsy.com</dc:creator>
		<pubDate>Fri, 11 Sep 2009 00:54:36 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=3499#comment-25945</guid>
		<description>[...] Johnny Holland - It’s all about interaction » Blog Archive » Design for Interaction: Ideation an...  johnnyholland.org/2009/09/10/ideation-and-design-principles &#8211; view page &#8211; cached  You know what needs to be designed. You’ve listened to your business stakeholders and to your users. You’ve made models of the strategy and of the design research. And now you are staring at a blank piece of paper or screen. You have to, well, design something. This is where ideation has to &#8212; From the page [...]</description>
		<content:encoded><![CDATA[<p>[...] Johnny Holland &#8211; It’s all about interaction » Blog Archive » Design for Interaction: Ideation an&#8230;  johnnyholland.org/2009/09/10/ideation-and-design-principles &ndash; view page &ndash; cached  You know what needs to be designed. You’ve listened to your business stakeholders and to your users. You’ve made models of the strategy and of the design research. And now you are staring at a blank piece of paper or screen. You have to, well, design something. This is where ideation has to &mdash; From the page [...]</p>
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