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	<title>Comments on: Durability as a Mark of Good Design</title>
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		<title>By: Alison30Oneal</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110406</link>
		<dc:creator>Alison30Oneal</dc:creator>
		<pubDate>Thu, 18 Mar 2010 16:48:58 +0000</pubDate>
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		<description>I had got a dream to make my own commerce, nevertheless I didn&#039;t earn enough of money to do it. Thank goodness my colleague told to utilize the &lt;a href=&quot;http://lowest-rate-loans.com&quot; rel=&quot;nofollow&quot;&gt;loan&lt;/a&gt;. So I used the short term loan and made real my desire.</description>
		<content:encoded><![CDATA[<p>I had got a dream to make my own commerce, nevertheless I didn&#8217;t earn enough of money to do it. Thank goodness my colleague told to utilize the <a href="http://lowest-rate-loans.com" rel="nofollow">loan</a>. So I used the short term loan and made real my desire.</p>
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		<title>By: shoes</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110405</link>
		<dc:creator>shoes</dc:creator>
		<pubDate>Wed, 03 Feb 2010 11:23:24 +0000</pubDate>
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		<description>Your words are so good.My pleasure to introduce [url=http://www.shoesgroups.com ia-boots-c-252.html][b]uggs[/b][/url] to you.</description>
		<content:encoded><![CDATA[<p>Your words are so good.My pleasure to introduce [url=http://www.shoesgroups.com ia-boots-c-252.html][b]uggs[/b][/url] to you.</p>
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		<title>By: dot Blog. The week in links 11/01/09</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110404</link>
		<dc:creator>dot Blog. The week in links 11/01/09</dc:creator>
		<pubDate>Mon, 11 Jan 2010 11:02:14 +0000</pubDate>
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		<description>[...] Durability as a mark of good design (johnnyholland​.org) [...]</description>
		<content:encoded><![CDATA[<p>[...] Durability as a mark of good design (johnnyholland​.org) [...]</p>
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		<title>By: Dorian Taylor</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110403</link>
		<dc:creator>Dorian Taylor</dc:creator>
		<pubDate>Thu, 07 Jan 2010 05:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110403</guid>
		<description>We can assume that a great deal of the profit of businesses that sell products, especially consumer products, is likely derived from planned (or quasi-planned) obsolescence. We often forget that this behaviour is permitted, if not encouraged by customers. It is likely that the people making the decisions to buy these products either don&#039;t know or don&#039;t care about those products&#039; lifespans. I suspect, however, that the days in which a business can rely on the ignorance and apathy of its customers to send its profits into the stratosphere are in fact coming to a close.

(Note: I&#039;m by no means saying that in the future there won&#039;t be ignorant, apathetic customers. I&#039;m saying that few businesses will be able to &lt;em&gt;rely&lt;/em&gt; on them for profits.)

Customers have bigger loupes, louder voices and longer memories. Trade no longer takes the form of the monetarist ideal of anonymous exchange of goods for the best price (it is doubtful that it ever did). It is becoming highly politicized. People are demanding transparency on organizations&#039; supply chains from sweat-shop involvement to carbon footprint. It won&#039;t be long before they demand an &lt;a href=&quot;http://www.worldchanging.com/archives/009630.html&quot; rel=&quot;nofollow&quot;&gt;heirloom mobile phone&lt;/a&gt;.

True to form, it probably won&#039;t be the incumbents that figure this out, but a disruptor on the horizon.</description>
		<content:encoded><![CDATA[<p>We can assume that a great deal of the profit of businesses that sell products, especially consumer products, is likely derived from planned (or quasi-planned) obsolescence. We often forget that this behaviour is permitted, if not encouraged by customers. It is likely that the people making the decisions to buy these products either don&#8217;t know or don&#8217;t care about those products&#8217; lifespans. I suspect, however, that the days in which a business can rely on the ignorance and apathy of its customers to send its profits into the stratosphere are in fact coming to a close.</p>
<p>(Note: I&#8217;m by no means saying that in the future there won&#8217;t be ignorant, apathetic customers. I&#8217;m saying that few businesses will be able to <em>rely</em> on them for profits.)</p>
<p>Customers have bigger loupes, louder voices and longer memories. Trade no longer takes the form of the monetarist ideal of anonymous exchange of goods for the best price (it is doubtful that it ever did). It is becoming highly politicized. People are demanding transparency on organizations&#8217; supply chains from sweat-shop involvement to carbon footprint. It won&#8217;t be long before they demand an <a href="http://www.worldchanging.com/archives/009630.html" rel="nofollow">heirloom mobile phone</a>.</p>
<p>True to form, it probably won&#8217;t be the incumbents that figure this out, but a disruptor on the horizon.</p>
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		<title>By: Azmina Karimi</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110402</link>
		<dc:creator>Azmina Karimi</dc:creator>
		<pubDate>Thu, 07 Jan 2010 00:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110402</guid>
		<description>An enjoyable read, Kem! I particularly agree with the quotes below:

&quot;You think you have the newest model and you don’t. How would you feel if you just bought a new car - you drive off the lot and all of a sudden you have the last year’s model because the company just came out with a new one while you were shopping? Just makes you feel so jipped.&quot;

&quot;Today in the same market space there are sometime 4 and 5 releases of the same product with minor hardware and software modifications at the expense of high product churn rate because of poor quality.&quot;

I really wonder why the product development cycle has to push for quantity over quality just to meet timelines and keep up with the market. Who&#039;s market space is this in the first place? Why should companies have to constantly compete for who releases the &quot;newer and improved&quot; models first?

When I first got my MacBook Pro I vowed to make it last five years...it&#039;s been two and I can definitely notice a difference. I absolutely love using it, but I&#039;ll be damned if it lasts more than another year before I&#039;ll have to purchase another one - not necessarily for its &quot;new and improved&quot; features, but simply because the hardware is failing. And what&#039;s funny is that when I went into the store to inquire about a component for my laptop, I found out that it was not available in the store and that I would have to either look for it online or through external sources. An example of how only newer products are readily supported, and therefore virtually forced upon us as consumers.

This creates another concern: with so many consumers having to replace their current products with newer ones, the older products get wasted and just &quot;R.I.P.&quot; in storage or basements as mentioned in the article. Sure, recycling is encouraged but only the more environmentally conscious bunch actually take the step to do so. There needs to be a prevalent system put in place where these products don&#039;t go to waste.

As important as aesthetics and functionality is, it is also important to consider durability as a scale of measure for design evaluations, or at least get solid feedback on this aspect. Sure, ease of use is important, but the thing has to work properly in the first place, and hence product, process and system durability does play a huge role in the perception of a design.</description>
		<content:encoded><![CDATA[<p>An enjoyable read, Kem! I particularly agree with the quotes below:</p>
<p>&#8220;You think you have the newest model and you don’t. How would you feel if you just bought a new car &#8211; you drive off the lot and all of a sudden you have the last year’s model because the company just came out with a new one while you were shopping? Just makes you feel so jipped.&#8221;</p>
<p>&#8220;Today in the same market space there are sometime 4 and 5 releases of the same product with minor hardware and software modifications at the expense of high product churn rate because of poor quality.&#8221;</p>
<p>I really wonder why the product development cycle has to push for quantity over quality just to meet timelines and keep up with the market. Who&#8217;s market space is this in the first place? Why should companies have to constantly compete for who releases the &#8220;newer and improved&#8221; models first?</p>
<p>When I first got my MacBook Pro I vowed to make it last five years&#8230;it&#8217;s been two and I can definitely notice a difference. I absolutely love using it, but I&#8217;ll be damned if it lasts more than another year before I&#8217;ll have to purchase another one &#8211; not necessarily for its &#8220;new and improved&#8221; features, but simply because the hardware is failing. And what&#8217;s funny is that when I went into the store to inquire about a component for my laptop, I found out that it was not available in the store and that I would have to either look for it online or through external sources. An example of how only newer products are readily supported, and therefore virtually forced upon us as consumers.</p>
<p>This creates another concern: with so many consumers having to replace their current products with newer ones, the older products get wasted and just &#8220;R.I.P.&#8221; in storage or basements as mentioned in the article. Sure, recycling is encouraged but only the more environmentally conscious bunch actually take the step to do so. There needs to be a prevalent system put in place where these products don&#8217;t go to waste.</p>
<p>As important as aesthetics and functionality is, it is also important to consider durability as a scale of measure for design evaluations, or at least get solid feedback on this aspect. Sure, ease of use is important, but the thing has to work properly in the first place, and hence product, process and system durability does play a huge role in the perception of a design.</p>
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		<title>By: kem kramer</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110401</link>
		<dc:creator>kem kramer</dc:creator>
		<pubDate>Wed, 06 Jan 2010 15:43:25 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110401</guid>
		<description>Thanks for all the comments so far. Fabien you raised an interesting point when you ask: what comes first – “chicken or the egg?” Your comment is peripherally re-echoed by Martijn&#039;s comment about where focus should be - I had not thought about it this way but it makes sense that companies should be focusing on &#039;sustainable experiences&quot; and not on “sustainable products”. I think of the analogy of human relationships in general - in focusing on the product, the relationship itself becomes less important. If a company sets out to make me a repeat customer by designing a good experience I would expect that would be the ultimate in consumer - company relationship. But where was this broken in the chain? Did we as customers decide that we would not be willing to pay more or did companies decide to keep the process of production churning by focusing on low quality products because customers demand junk? Daniel&#039;s point on why we feel the need to keep on upgrading may have a bit of the answer. The complicated dynamics of humans always wanting more and more may be partially to blame.
Ultimately I would think that as world citizens we should be thinking of the impact of insatiable need for more - both consumer and companies alike. But I am a dreamer to think the solution is that simple. I would hope this recession has taught us a little bit of the old adages that speak to such things as greed, modesty, living within means and others that have led us to the brink of economic collapse.
Nick I think you also hit one thing on the head:
“It’s all very well that an interface has been honed for a great UX, but it’s definitely time for the commercial and policy-making divisions of these producers to step up if they want their products, and their brands to endure.”</description>
		<content:encoded><![CDATA[<p>Thanks for all the comments so far. Fabien you raised an interesting point when you ask: what comes first – “chicken or the egg?” Your comment is peripherally re-echoed by Martijn&#8217;s comment about where focus should be &#8211; I had not thought about it this way but it makes sense that companies should be focusing on &#8216;sustainable experiences&#8221; and not on “sustainable products”. I think of the analogy of human relationships in general &#8211; in focusing on the product, the relationship itself becomes less important. If a company sets out to make me a repeat customer by designing a good experience I would expect that would be the ultimate in consumer &#8211; company relationship. But where was this broken in the chain? Did we as customers decide that we would not be willing to pay more or did companies decide to keep the process of production churning by focusing on low quality products because customers demand junk? Daniel&#8217;s point on why we feel the need to keep on upgrading may have a bit of the answer. The complicated dynamics of humans always wanting more and more may be partially to blame.<br />
Ultimately I would think that as world citizens we should be thinking of the impact of insatiable need for more &#8211; both consumer and companies alike. But I am a dreamer to think the solution is that simple. I would hope this recession has taught us a little bit of the old adages that speak to such things as greed, modesty, living within means and others that have led us to the brink of economic collapse.<br />
Nick I think you also hit one thing on the head:<br />
“It’s all very well that an interface has been honed for a great UX, but it’s definitely time for the commercial and policy-making divisions of these producers to step up if they want their products, and their brands to endure.”</p>
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		<title>By: Martijn van Loon</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110400</link>
		<dc:creator>Martijn van Loon</dc:creator>
		<pubDate>Wed, 06 Jan 2010 14:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110400</guid>
		<description>I think the experience economy also has a strong connection with sustainability.By buying (good) products we hope to feed this desire for a better experience.

Most companies lose the connection with the user after the purchase. By offering newer, better products they guide us in getting more and better experiences. The current economy shows it works. Yet, it is not really in line with our notion of sustainability and durability; buying more greener gadgets doesn&#039;t help the world...

I believe sustainable experiences should be the focus, instead of sustainable products.

Product-Service-Systems (PSS) seem promising to achieve this. A company makes a long-term commitment to offer good quality products. Putting many versions on the market seems less attractive.

Question for us is; what kind of relationship do we desire with a product or company? Do we want to settle with them or still flirt around?

Thanks for the interesting post, it keeps me thinking...</description>
		<content:encoded><![CDATA[<p>I think the experience economy also has a strong connection with sustainability.By buying (good) products we hope to feed this desire for a better experience.</p>
<p>Most companies lose the connection with the user after the purchase. By offering newer, better products they guide us in getting more and better experiences. The current economy shows it works. Yet, it is not really in line with our notion of sustainability and durability; buying more greener gadgets doesn&#8217;t help the world&#8230;</p>
<p>I believe sustainable experiences should be the focus, instead of sustainable products.</p>
<p>Product-Service-Systems (PSS) seem promising to achieve this. A company makes a long-term commitment to offer good quality products. Putting many versions on the market seems less attractive.</p>
<p>Question for us is; what kind of relationship do we desire with a product or company? Do we want to settle with them or still flirt around?</p>
<p>Thanks for the interesting post, it keeps me thinking&#8230;</p>
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		<title>By: Daniel Szuc</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110399</link>
		<dc:creator>Daniel Szuc</dc:creator>
		<pubDate>Wed, 06 Jan 2010 08:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110399</guid>
		<description>There is something to be said about buying the core of something and then buying around it. So the idea of taking out the component you want to upgrade rather than having to replace the whole thing.

Perhaps a deeper question - is why we feel the need to upgrade and replace in the first place?

* Perhaps there is a real need where technology is truly superior and better all around?
* Perhaps its peer pressure?
* Perhaps its when people see a better alternatively staring them in the face?
* Perhaps its all of the above?

I do like the idea where design says - &quot;this will not only benefit you but benefit others as part of the buy&quot; (and not just business)

Gets you thinking and thanks :)</description>
		<content:encoded><![CDATA[<p>There is something to be said about buying the core of something and then buying around it. So the idea of taking out the component you want to upgrade rather than having to replace the whole thing.</p>
<p>Perhaps a deeper question &#8211; is why we feel the need to upgrade and replace in the first place?</p>
<p>* Perhaps there is a real need where technology is truly superior and better all around?<br />
* Perhaps its peer pressure?<br />
* Perhaps its when people see a better alternatively staring them in the face?<br />
* Perhaps its all of the above?</p>
<p>I do like the idea where design says &#8211; &#8220;this will not only benefit you but benefit others as part of the buy&#8221; (and not just business)</p>
<p>Gets you thinking and thanks <img src='http://johnnyholland.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Nick</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110398</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 05 Jan 2010 22:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110398</guid>
		<description>I&#039;m with you on the iphone as a design of poor endurance.

When Safari was playing up, clearly a software problem, I recieved a brand new phone after sending it away to be repaired.

As a consumer who avoided buying a new phone for many years, specifically as I didn&#039;t want to bring another phone into the world, I&#039;m now responsible for two, due to the apple replace rather than repair policy.

This proved to me as a UX practitioner that good design and a corresponding UX starts right at the top of the food chain, it&#039;s the design of the company, the manufacturing, the supply chain etc. and all these &#039;invisible&#039; aspects which have an effect onthe UX, and as a result brand perception.

It&#039;s all very well that an interface has been honed for a great UX, but it&#039;s definitely time for the commercial and policy-making divisions of these producers to step up if they want their products, and their brands to endure.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with you on the iphone as a design of poor endurance.</p>
<p>When Safari was playing up, clearly a software problem, I recieved a brand new phone after sending it away to be repaired.</p>
<p>As a consumer who avoided buying a new phone for many years, specifically as I didn&#8217;t want to bring another phone into the world, I&#8217;m now responsible for two, due to the apple replace rather than repair policy.</p>
<p>This proved to me as a UX practitioner that good design and a corresponding UX starts right at the top of the food chain, it&#8217;s the design of the company, the manufacturing, the supply chain etc. and all these &#8216;invisible&#8217; aspects which have an effect onthe UX, and as a result brand perception.</p>
<p>It&#8217;s all very well that an interface has been honed for a great UX, but it&#8217;s definitely time for the commercial and policy-making divisions of these producers to step up if they want their products, and their brands to endure.</p>
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		<title>By: Fabien</title>
		<link>http://johnnyholland.org/2010/01/durability-as-a-mark-of-good-design/#comment-110397</link>
		<dc:creator>Fabien</dc:creator>
		<pubDate>Tue, 05 Jan 2010 18:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=4524#comment-110397</guid>
		<description>Excellent article Kem, with lots of thought-provoking questions concerning sustainable design. Your article made me think of &quot;The Story of Stuff&quot; video I recently watched (and I just saw that you linked to it at the bottom of the article).

It goes back to the old story of the lightbulb, it is actually very easy to make lightbulbs that don&#039;t burn out for decades/hundreds of years (by increasing the size of the filament), but lightbulb companies have colluded and monopolized the market to sell you a lightbulb that you will need to buy over and over again. Unfortunately consumerism driven by strong capitalistic forces expands this phenomenon across all industries.

Within the current profit-driven system we live in, it seems to be a challenge to find business models that would encourage the durability of design, especially with consumers constantly seeking out the lowest prices / most fashionable products, it becomes a chicken-and-egg debate (are we to blame the companies or the consumers). This brings me to another interesting question that popped into my head, how can value durable design? Can companies with a strong focus on durable design survive in the cut-throat market? Seems like a tricky interaction between listening to the voice of consumers, companies, and the role of government regulation..

Just some quick thoughts upon glancing over your article...</description>
		<content:encoded><![CDATA[<p>Excellent article Kem, with lots of thought-provoking questions concerning sustainable design. Your article made me think of &#8220;The Story of Stuff&#8221; video I recently watched (and I just saw that you linked to it at the bottom of the article).</p>
<p>It goes back to the old story of the lightbulb, it is actually very easy to make lightbulbs that don&#8217;t burn out for decades/hundreds of years (by increasing the size of the filament), but lightbulb companies have colluded and monopolized the market to sell you a lightbulb that you will need to buy over and over again. Unfortunately consumerism driven by strong capitalistic forces expands this phenomenon across all industries.</p>
<p>Within the current profit-driven system we live in, it seems to be a challenge to find business models that would encourage the durability of design, especially with consumers constantly seeking out the lowest prices / most fashionable products, it becomes a chicken-and-egg debate (are we to blame the companies or the consumers). This brings me to another interesting question that popped into my head, how can value durable design? Can companies with a strong focus on durable design survive in the cut-throat market? Seems like a tricky interaction between listening to the voice of consumers, companies, and the role of government regulation..</p>
<p>Just some quick thoughts upon glancing over your article&#8230;</p>
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