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	<title>Comments on: Goal Driven Design Decisions</title>
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	<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/</link>
	<description>It&#039;s all about interaction</description>
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		<title>By: Goal Driven Design Decisions &#124; Burning Love - der kuehlhaus-Blog</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118398</link>
		<dc:creator>Goal Driven Design Decisions &#124; Burning Love - der kuehlhaus-Blog</dc:creator>
		<pubDate>Tue, 31 Jan 2012 15:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118398</guid>
		<description>[...] http://johnnyholland.org/2011/11/goal-driven-design-decisions/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://johnnyholland.org/2011/11/goal-driven-design-decisions/" rel="nofollow">http://johnnyholland.org/2011/11/goal-driven-design-decisions/</a> [...]</p>
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		<title>By: Todd Zaki Warfel</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118171</link>
		<dc:creator>Todd Zaki Warfel</dc:creator>
		<pubDate>Wed, 30 Nov 2011 15:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118171</guid>
		<description>I&#039;ve been a long-time fan of goal and data directed design methods. I never understood why designers were so gun shy to having a benchmark like a goal, or using data to help guide their design decisions. Every design problem I&#039;ve encountered in 15 years, too many to recall at the point, has had multiple possible solutions. How do you pick the right one? Well, if you&#039;re using goal oriented, data direct design, then you&#039;re reducing risk and increasing the likelihood for success. 

The best design and business decisions consider customer goals, business objects, and what&#039;s feasible. Drop one of those legs from the stool and your decision just can&#039;t stand up as well. 

@justo, while it should be second nature to most designers, unfortunately, in my experience, it&#039;s not. Hopefully articles like this, and a handy little app that just launched last week (Reframer, http://getreframer.com) will change that. Reframer is a collaborative, realtime, team driven decision app that helps you decide what to focus on based on value and feasibility. So, you can capture research, tie it to a customer goal, business goal (value), and come up with design concepts, which you rate on feasibility. 

Here&#039;s to more goal and data direct design approaches and less guessing.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been a long-time fan of goal and data directed design methods. I never understood why designers were so gun shy to having a benchmark like a goal, or using data to help guide their design decisions. Every design problem I&#8217;ve encountered in 15 years, too many to recall at the point, has had multiple possible solutions. How do you pick the right one? Well, if you&#8217;re using goal oriented, data direct design, then you&#8217;re reducing risk and increasing the likelihood for success. </p>
<p>The best design and business decisions consider customer goals, business objects, and what&#8217;s feasible. Drop one of those legs from the stool and your decision just can&#8217;t stand up as well. </p>
<p>@justo, while it should be second nature to most designers, unfortunately, in my experience, it&#8217;s not. Hopefully articles like this, and a handy little app that just launched last week (Reframer, <a href="http://getreframer.com" rel="nofollow">http://getreframer.com</a>) will change that. Reframer is a collaborative, realtime, team driven decision app that helps you decide what to focus on based on value and feasibility. So, you can capture research, tie it to a customer goal, business goal (value), and come up with design concepts, which you rate on feasibility. </p>
<p>Here&#8217;s to more goal and data direct design approaches and less guessing.</p>
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		<title>By: In situations dominated by personality politics, &#34;How to get there from here&#34;&#8230; &#124; Protension on GPlus</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118170</link>
		<dc:creator>In situations dominated by personality politics, &#34;How to get there from here&#34;&#8230; &#124; Protension on GPlus</dc:creator>
		<pubDate>Fri, 25 Nov 2011 06:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118170</guid>
		<description>[...] » Goal Driven Design Decisions Johnny Holland – It&#039;s all about interaction » Blog Archive Goal Driven Design Decisions. Jeroen van Geel on November 17th, 2011. There are a lot of theories about what drives people and how they move through life. It&#039;s my belief that on a subconscious lev&#8230; [...] </description>
		<content:encoded><![CDATA[<p>[...] » Goal Driven Design Decisions Johnny Holland – It&#39;s all about interaction » Blog Archive Goal Driven Design Decisions. Jeroen van Geel on November 17th, 2011. There are a lot of theories about what drives people and how they move through life. It&#39;s my belief that on a subconscious lev&#8230; [...]</p>
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		<title>By: Justo</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118169</link>
		<dc:creator>Justo</dc:creator>
		<pubDate>Tue, 22 Nov 2011 16:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118169</guid>
		<description>This sound much the same as Cooper and Goodwin&#039;s &quot;goal directed design&quot; approach, but without the context, depth and narrative that personas and scenarios provide. I agree it is a quick and simple way to get inexperienced designers or non-designers to think about the &#039;why&#039;, but shouldn&#039;t this be second nature to most designers?</description>
		<content:encoded><![CDATA[<p>This sound much the same as Cooper and Goodwin&#8217;s &#8220;goal directed design&#8221; approach, but without the context, depth and narrative that personas and scenarios provide. I agree it is a quick and simple way to get inexperienced designers or non-designers to think about the &#8216;why&#8217;, but shouldn&#8217;t this be second nature to most designers?</p>
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		<title>By: Goal Driven Design Decisions Johnny Holland – It&#039;s all about &#8230; &#124; معرض مؤسسة مطور</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118168</link>
		<dc:creator>Goal Driven Design Decisions Johnny Holland – It&#039;s all about &#8230; &#124; معرض مؤسسة مطور</dc:creator>
		<pubDate>Fri, 18 Nov 2011 20:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118168</guid>
		<description>[...] the original here: Goal Driven Design Decisions Johnny Holland – It&#039;s all about &#8230;   هذه التدوينة كُتبت ضمن التصنيف غير مصنف. الأوسمة: belief, [...] </description>
		<content:encoded><![CDATA[<p>[...] the original here: Goal Driven Design Decisions Johnny Holland – It&#39;s all about &#8230;   هذه التدوينة كُتبت ضمن التصنيف غير مصنف. الأوسمة: belief, [...]</p>
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		<title>By: Bill Pawlak</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-118167</link>
		<dc:creator>Bill Pawlak</dc:creator>
		<pubDate>Fri, 18 Nov 2011 17:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-118167</guid>
		<description>Great post!  Analyzing user goals, first, is a great way to also break out of simply designing to fix a convoluted or confusing task in a user&#039;s work environment.  Reminds me a lot of Jens Rasmussen&#039;s work on the Abstraction Hierarchy, a cornerstone of Ecological Interface Design.  

Although the AH is more complex, each level in the hierarchy (which can be considered to represent one&#039;s view of or interaction with their work domain at that time) can be evaluated such that elements above represent the &quot;why&quot; whereas elements below represent &quot;how&quot;.

Why:  &quot;Why do I want to go on holiday&quot;
What: &quot;Go on Holiday&quot; 
How:  &quot;Find a Location&quot;

As users move up and down in this goal decomposition, the same rules can apply. Taking the example above, if we move down in the decomposition, it *could* look like:

Why:  &quot;Go on Holiday&quot;
What: &quot;Find a Location&quot;
How:  &quot;View an interactive map of holiday locations&quot;</description>
		<content:encoded><![CDATA[<p>Great post!  Analyzing user goals, first, is a great way to also break out of simply designing to fix a convoluted or confusing task in a user&#8217;s work environment.  Reminds me a lot of Jens Rasmussen&#8217;s work on the Abstraction Hierarchy, a cornerstone of Ecological Interface Design.  </p>
<p>Although the AH is more complex, each level in the hierarchy (which can be considered to represent one&#8217;s view of or interaction with their work domain at that time) can be evaluated such that elements above represent the &#8220;why&#8221; whereas elements below represent &#8220;how&#8221;.</p>
<p>Why:  &#8220;Why do I want to go on holiday&#8221;<br />
What: &#8220;Go on Holiday&#8221;<br />
How:  &#8220;Find a Location&#8221;</p>
<p>As users move up and down in this goal decomposition, the same rules can apply. Taking the example above, if we move down in the decomposition, it *could* look like:</p>
<p>Why:  &#8220;Go on Holiday&#8221;<br />
What: &#8220;Find a Location&#8221;<br />
How:  &#8220;View an interactive map of holiday locations&#8221;</p>
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		<title>By: Cat Macaulay</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-117955</link>
		<dc:creator>Cat Macaulay</dc:creator>
		<pubDate>Thu, 17 Nov 2011 15:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://johnnyholland.org/?p=12097#comment-117955</guid>
		<description>Fantastic - I want these on a Post-It note! 

It&#039;s a lovely concise tool for design ethnographers too - a lot of our work is just trying to figure out what the goals and motivators of the person commissioning research are so we can figure out the facilitator (i.e. the research plan). Thanks. Will pass this around my MSc Design Ethnography students here in Dundee.</description>
		<content:encoded><![CDATA[<p>Fantastic &#8211; I want these on a Post-It note! </p>
<p>It&#8217;s a lovely concise tool for design ethnographers too &#8211; a lot of our work is just trying to figure out what the goals and motivators of the person commissioning research are so we can figure out the facilitator (i.e. the research plan). Thanks. Will pass this around my MSc Design Ethnography students here in Dundee.</p>
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		<title>By: » Goal Driven Design Decisions Johnny Holland – It&#8217;s all about interaction » Blog Archive &#124; UXWeb.info</title>
		<link>http://johnnyholland.org/2011/11/goal-driven-design-decisions/#comment-117954</link>
		<dc:creator>» Goal Driven Design Decisions Johnny Holland – It&#8217;s all about interaction » Blog Archive &#124; UXWeb.info</dc:creator>
		<pubDate>Thu, 17 Nov 2011 14:55:16 +0000</pubDate>
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		<description>[...] a simple model that can help us as designers make the decisions where to focus on in the design Link &#8211; Trackbacks   Posted in User experience (UX) &#124; Permalink.    &#8592; #Kualitatem partnered [...] </description>
		<content:encoded><![CDATA[<p>[...] a simple model that can help us as designers make the decisions where to focus on in the design Link &#8211; Trackbacks   Posted in User experience (UX) | Permalink.    &larr; #Kualitatem partnered [...]</p>
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