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	<title>Johnny Holland &#187; Jeff Parks</title>
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	<link>http://johnnyholland.org</link>
	<description>It&#039;s all about interaction</description>
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		<title>Sketching Out A Greater Understanding</title>
		<link>http://johnnyholland.org/radio-johnny/sketching-out-a-greater-understanding/</link>
		<comments>http://johnnyholland.org/radio-johnny/sketching-out-a-greater-understanding/#comments</comments>
		<pubDate>Mon, 24 Sep 2012 11:22:17 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=17263</guid>
		<description><![CDATA[<img width="315" height="292" src="http://johnnyholland.org/wp-content/uploads/2012/09/VeronicaErb.png" class="attachment-index-categories wp-post-image" alt="VeronicaErb" title="VeronicaErb" />Today on Radio Johnny Jeff Parks talks with Veronica Erb about her presentation at the 10th anniversary of UX Week [...]]]></description>
			<content:encoded><![CDATA[<img width="315" height="292" src="http://johnnyholland.org/wp-content/uploads/2012/09/VeronicaErb.png" class="attachment-index-categories wp-post-image" alt="VeronicaErb" title="VeronicaErb" /><p>Today on Radio Johnny Jeff Parks talks with <a href="http://verbistheword.wordpress.com" target="_blank">Veronica Erb</a> about her presentation at the 10th anniversary of UX Week hosted by <a href="http://uxweek.com/2012/speakers/veronica-erb/" target="_blank">Adaptive Path</a>. Veronica shares her experience sketchnoting at conferences and events around the world. She talks about how sketchnoting can be a great way to record information from presentations, practice your drawing skills, and improve your listening skills. Veronica also underscores how sketchnoting &#8211; unlike traditional note taking &#8211; is flexible enough to allow the designer to shift their strategy to highlight a variety of concepts quickly and easily.</p>
<p><span id="more-17263"></span></p>
<h2>Quotes</h2>
<blockquote><p>I like to say that sketchnoting is taking notes with more flair and focus than the notes you&#8217;d normally take&#8230;in addition to taking notes in the handwriting you usually use, you can also use fancy hand-lettering, draw the person who is presenting, or draw images that are happening while you&#8217;re listening to a presentation&#8230;It helps you listen and understand better&#8230;as well as practice something that is really valued today as a User Experience designer, being able to draw.</p></blockquote>
<blockquote><p>When I sketchnote I use one pad of paper, which is usually wire bound because it sits flat&#8230;and then I use one pen which is usually black&#8230;The great thing about using just one pen, you&#8217;re not going to be messing around and trying to switch to a different pen&#8230;because it&#8217;s a pen you can&#8217;t erase it so it&#8217;s a lot easier to remind yourself that you&#8217;re just drawing a descent drawing, not a perfect drawing.</p></blockquote>
<blockquote><p>Sketchnoting is a practice and a process. It&#8217;s NOT something that every time you do it, it has to come out with this beautiful product at the end.</p></blockquote>
<h2>Notes</h2>
<p>* Follow <a href="http://www.twitter.com/verbistheword" target="_blank">Veronica</a> on Twitter<br />
* Veronica&#8217;s <a href="http://www.flickr.com/photos/26536462@N06/collections/72157629169649284/" target="_blank">Sketchnotes</a> on Flickr<br />
* <a href="http://sketchnotearmy.com/" target="_blank">Sketchnote Army</a> provide great examples of sketchnotes.<br />
* <a href="http://rohdesign.com/book/" target="_blank">The Sketchnote Handbook</a> by Mike Rohde<br />
* <a href="http://www.lulu.com/us/en/shop/binaebi-akah-and-charlene-mcbride/sketchnotes-a-field-guide-for-the-busy-yet-inspired-professional/ebook/product-18796228.html" target="_blank">Sketchnotes: A Field Guide for the Busy Yet Inspired Professional</a> by Binaebi Akah<br />
* The <a href="http://www.ipevo.com/prods/Point-2-View-USB-Camera" target="_blank">IPEVO P2V camera</a><br />
* Sunni Brown on <a href="http://blog.ted.com/2011/09/23/doodlers-unite-sunni-brown-on-ted-com/" target="_blank">Doodling at TED</a></p>
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		<item>
		<title>The Quest for Emotional Engagement: Information Visualization</title>
		<link>http://johnnyholland.org/radio-johnny/the-quest-for-emotional-engagement-information-visualization/</link>
		<comments>http://johnnyholland.org/radio-johnny/the-quest-for-emotional-engagement-information-visualization/#comments</comments>
		<pubDate>Tue, 04 Sep 2012 16:11:26 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>
		<category><![CDATA[Psychology]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=17247</guid>
		<description><![CDATA[<img width="268" height="230" src="http://johnnyholland.org/wp-content/uploads/2012/09/stephen_p_anderson.jpg" class="attachment-index-categories wp-post-image" alt="stephen_p_anderson" title="stephen_p_anderson" />Today on Radio Johnny Jeff Parks talks with Stephen Anderson, about his workshop at the 10th anniversary of UX Week [...]]]></description>
			<content:encoded><![CDATA[<img width="268" height="230" src="http://johnnyholland.org/wp-content/uploads/2012/09/stephen_p_anderson.jpg" class="attachment-index-categories wp-post-image" alt="stephen_p_anderson" title="stephen_p_anderson" /><p>Today on Radio Johnny Jeff Parks talks with <a href="http://www.poetpainter.com" target="_blank">Stephen Anderson</a>, about his workshop at the 10th anniversary of UX Week hosted by <a href="http://uxweek.com/2012/instructors/stephen-p-anderson/" target="_blank">Adaptive Path</a>.  Stephen shares how design patterns such as spreadsheets, lists, dashboards and grid views suffice for getting data onto a screen. However, when it comes to making sense of this data, these same patterns hold us back from designing great experiences!  Generic patterns are poor substitutes for a good custom visualization, especially one designed for the content being displayed. </p>
<p><span id="more-17247"></span></p>
<h2>Quotes</h2>
<blockquote><p>I refactored and retooled the workshop and what I came back to people saying is there are four design patterns that I&#8217;ll call out by name and I guarantee that just about everyone in this room has used at least one if not all of these in the past year. Those four design patterns I&#8217;m going to reframe as &#8220;Villains!&#8221; [lists, spreadsheets, dashboards, grid views]&#8230; and then show examples of how those villains could be turned around and made better with new patterns or new visualizations.</p></blockquote>
<blockquote><p>The flip side to all of these [villains] is you&#8217;re building tools that are very easy to deploy, very efficient, low cost, reusable etc and that&#8217;s fine because it&#8217;s cost of entry&#8230;but I think we live in an age where we are moving beyond cost of entry.  How can we make this better?  How can we make this more effective?&#8230;This isn&#8217;t the end, this is the start.</p></blockquote>
<blockquote><p>&#8230;focusing on villains was to give people an easy way to identify opportunities to make things better.  I didn&#8217;t want to overlook that there are lots of problems for which there are no villain &#8211; no one has even attempted to give a before version [He-who-has-yet-to-be-named].</p></blockquote>
<h2>Notes</h2>
<p>* Follow <a href="https://twitter.com/stephenanderson" target="_blank">Stephen</a> on Twitter<br />
* <a href="http://www.getmentalnotes.com" target="_blank">Mental Notes</a> card deck<br />
* <a href="http://tinyurl.com/8drus87" target="_blank">Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences</a><br />
* Adaptive Path&#8217;s <a href="http://itunes.apple.com/ca/app/adaptive-path/id441759023?mt=8" target="_blank">iPad App</a></p>
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		<item>
		<title>Creating Products and Services That Are Simply Accessible</title>
		<link>http://johnnyholland.org/radio-johnny/creating-products-and-services-that-are-simply-accessible/</link>
		<comments>http://johnnyholland.org/radio-johnny/creating-products-and-services-that-are-simply-accessible/#comments</comments>
		<pubDate>Thu, 16 Aug 2012 18:31:00 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Digital UX]]></category>
		<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=17219</guid>
		<description><![CDATA[<img width="357" height="310" src="http://johnnyholland.org/wp-content/uploads/2012/08/Featherstone.png" class="attachment-index-categories wp-post-image" alt="Featherstone" title="Featherstone" />Today on Radio Johnny Jeff Parks talks with Derek Featherstone, who will be presenting at the upcoming edUi conference about [...]]]></description>
			<content:encoded><![CDATA[<img width="357" height="310" src="http://johnnyholland.org/wp-content/uploads/2012/08/Featherstone.png" class="attachment-index-categories wp-post-image" alt="Featherstone" title="Featherstone" /><p>Today on Radio Johnny Jeff Parks talks with <a href="http://simplyaccessible.com/about/" target="_blank">Derek Featherstone</a>, who will be presenting at the upcoming <a href="http://eduiconf.org/speakers/derek-featherstone/" target="_blank">edUi conference</a> about the importance of accessible design in the creation of great experiences for every user. Derek argues that organizations need to look at accessibility as a design tool and not simply as list of requirements with which they must comply.  As we build more dynamic interfaces our standard of care must also increase.  As designers we should striving to make products and services that are both technically perfect and easy to use for every person, regardless of their physical limitations.</p>
<p><span id="more-17219"></span></p>
<h2>Quotes</h2>
<blockquote><p>“We really want to make sure that we&#8217;re doing this for all people and not just for people that have perfect vision or perfect hearing or have full use of their hands&#8230; We want to create experiences that are just as engaging and just as magical and just as easy to use for people with disabilities as well.”</p></blockquote>
<blockquote><p>&#8220;There&#8217;s a huge cross-over between the mobile space and the accessibility space&#8230;One of the things we&#8217;ve embraced for years in accessibility is the idea of flexibility and adaptability.&#8221;</p></blockquote>
<blockquote><p>“If we look at accessibility as a design tool, and a core business requirement, we start looking at it much earlier in the design process.  We start looking at it when we&#8217;re first conceptualizing a product or project.&#8221;</p></blockquote>
<h2>Notes</h2>
<p>* Follow <a href="https://twitter.com/feather" target="_blank">Derek</a> on Twitter<br />
* W3C <a href="http://www.w3.org/WAI/" target="_blank">World Accessibility Initiative</a><br />
* <a href="http://johnnyholland.org/2010/12/re-research-a-new-picture-of-existing-data/" target="_blank">Re-Research: A New Picture of Existing Data &#8211; Making a difference for your organization, using mental models&#8221;</a> by Indi Young</p>
<p><strong>Jeff</strong> On Radio Johnny today I have the pleasure of speaking with Derek Featherstone, internationally known authority on accessibility and web development and a highly sought after speaker and published author. His experiences include hands-on web development with a specific focus on delivering web standards based solutions that encourage the response beliefs of javascript and AJAX in a way that allows these dynamic web interfaces and accessibility to coexist. Focusing on big picture strategy, up to the elbows in design and code on the tactical side, doesn’t get any better than that.</p>
<p>I couldn’t agree with you more, Derek. Thanks so much for joining me on Radio Johnny.</p>
<p><strong>Derek</strong> Thanks for having me here, Jeff.</p>
<p><strong>Jeff</strong> This is great. The overarching theme today that you’d like to talk to our listeners a little bit about is creating interface magic for everyone. Maybe you could talk to our listeners a little bit about what the focus of today’s topic is about and give us a little more on your experiences and background.</p>
<p><strong>Derek</strong> The basic premise in terms of creating interface magic is that we spend a lot of time and a lot of effort making sure that we create experiences that are engaging, that are a pleasure to use, and that are more than just “let’s slap this together and get it live.”
<p>All the different clients that we’ve worked with over the years all want to do more than just the bare minimum in terms of design and in terms of providing an experience. I think that’s a really important piece of doing what we do on the web. We’re people that want to do more than just what it takes to get by, at least I know certainly our clients are that way and I’m sure most of yours and most of our listeners are as well.</p>
<p>The idea of doing this for all people is that we really want to make sure that we’re doing this for all people and not just for people that have perfect vision or perfect hearing, or have full use of their hands or whatever it may be. We want to create experiences that are just as engaging and just as magical and just as easy to use for people with disabilities as well.</p>
<p><strong>Jeff</strong> Absolutely. You described very succinctly there why this is important, but I think it’s also important because one of the first points you talk about is the fact that we all lose our capacity as we age. In North America with the Baby Boomers being the largest generation in North America’s history this is an area that I think is critical, as you just articulated, to get right and to build into what people constitute as being a great user experience.</p>
<p><strong>Derek</strong> Absolutely. That’s really what this is about is making sure that accessibility and creating things that are easy to use for people with disabilities is just seen as part of overall user experience and sort of a core requirement to make things work really well for everyone.</p>
<p><strong>Jeff</strong> Exactly. To give people some perspective on this as well; I have a background of working with people with disabilities for nearly a decade, so I can appreciate the importance of this. But, I would think it gets even more complicated when we’re designing for, let’s say 20% of the screen on an iPhone or something like that. There’s a lot of talk about mobile design today. Are there moves towards trying to make things more accessible on mobile devices as well for individuals?</p>
<p><strong>Derek</strong> There absolutely is. There’s a huge crossover between the mobile space and the accessibility space. A lot of the things that we do in the accessibility world are not just benefits for accessibility sake but they’re also benefits in the mobile world. One of the things that we’ve embraced for years in accessibility is the idea of flexibility and adaptability.</p>
<p>That’s something that we’ve really pushed, and lots of accessibility advocates have pushed, is to say the things that we’re building need to be flexible and malleable so that somebody that has specific needs can adjust and use what you’ve provided, but adjust them so that they work well with their device, or work well with their particular needs or their particular mode of interaction.</p>
<p>We see a lot of crossover even just at a basic philosophical level. When we’re talking about mobile design now, we’re talking about creating things that work on lots of different devices in different settings and in different scenarios. Even simple things like looking at something natively within a browser on an iPad, an iPhone, or an Android device, but then looking at that same content inside of an app on that same device there’s actually sometimes subtle differences between how the built-in browser works and the embedded browser works.</p>
<p>Understanding some of those subtleties and having a flexible design that can fit in both scenarios and work really well is kind of an important piece of the mobile space as well, so there’s huge crossover.</p>
<p><strong>Jeff</strong> The point I really liked here on the notes you provided me was that importantly we need to look at accessibility as a design tool, as part of user experience and not simply as compliance.</p>
<p>From my experience and people I’ve talked to, when they think about accessibility it’s almost like a human resources job description. There are certain things that need to be complied with to fill the job and if we’re going to comply with making things accessible it’s a short checklist of things and we’re done.</p>
<p>But to your point, we need to stop looking at it like that and we need to look at this bigger picture and these other elements that are now coming into play with different browsers, with the advent of tablets and mobile. It’s a critical piece that I don’t hear people talking a lot about.</p>
<p><strong>Derek</strong> Absolutely. That’s something for us that has evolved as a philosophy over time. It’s very natural for people to think about accessibility as a compliance requirement because in most cases it is a compliance requirement. What ends up happening in those scenarios is that we have clients that come to us at all different stages of projects.</p>
<p>Sometimes they come to us right at the beginning when they’re first conceptualizing a product or a project, or they’ll come to us at the design stage or they’ll come to us when they’ve already got a design mostly finished but they want us to check on a few things. In lots of cases they’ll come right near the end when the product has mostly been built and is somewhat ready for launch or they’re a significant way down the pathway of developing whatever it is that they’re developing and then they ask us for our accessibility advice then.</p>
<p>The idea that accessibility is a thing to be complied with and a checklist – it’s not that the checklist is not important, it’s an important piece of this, but the idea that accessibility as compliance, when that’s the pervading thought behind what accessibility is it means that it doesn’t get applied until much later in the process when it’s too late to make fundamental design changes.</p>
<p>Whereas if we look at accessibility as a design tool and as a core business requirement we take it into account much earlier in the process, we start looking at it when we’re first conceptualizing a product or a project and say, “Are there specific needs for content,” for example, “for different devices, for different settings? How do people with disabilities engage with this?”</p>
<p>I know you’re familiar with Indi Young and her work in mental models.</p>
<p><strong>Jeff</strong> Yes. </p>
<p><strong>Derek</strong> There are things that we look at. When she’s going through and determining the mental model of somebody that’s trying to complete a particular task, even something simple like a movie, for example, the whole process of figuring out what movies to go to.</p>
<p>There are things that people with disabilities may take into account or consider that other people just don’t need to. The choice of what movie to go see may not depend exclusively on friends or other things like that, but their transportation decisions may be completely different, whether or not there’s accessible transportation available at the particular movie time.</p>
<p>We need to take those things into account as much as possible, as early as possible in the process. That includes right from the get-go when we’re first putting our ideas together about what a product or project should be.</p>
<p><strong>Jeff</strong> Exactly. You shared with me, Derek, the idea that right now you and your team are working on a redesign of 17 individual sites that are being consolidated into one for a major U.S. health insurance provider. Can you talk to our listeners a little bit about it? I think you’ve described probably what you’re going through with them as well. But, are there specific things around accessibility and is that a focal point for this particular project?</p>
<p><strong>Derek</strong> It’s probably the most exciting project that we’ve ever worked on, to be honest with you.</p>
<p>They looked at this as an opportunity to say, “We have these 17 sites with slightly different branding and slightly different look and feel, and we need to consolidate this into one. For info structure reasons we’ve got multiple servers all over the place, there’s just a whole lot of good business sense in bringing this all into one house and having it under one new consolidated brand.” They looked at that and said, “This is our opportunity to make sure that everything we do is accessible from the get-go.”</p>
<p>They engaged with us a few other partners right from the beginning so that accessibility was taken into account right up front, both the strategic side and the tactical side of it. We’re involved in a lot of different things there. We’re building components for the site, we’re building templates and layouts, we’re designing things for them, we’re reviewing other people’s designs, we’re working with third party vendors to help make sure that they’re choosing the right vendors that have the most accessible code or is going to be able to produce the ultimate end result, not just in accessibility but overall usability and ease of use.</p>
<p>To top it off, we’re not even aiming for Level A compliance with the web content accessibility guidelines, we’re not even aiming for Level AA. We’re actually aiming for as close to full AAA compliance as we can. It really has been a dream project in that they’re dealing with accessibility and dealing with it appropriately right from the start, but also really shooting for the moon, really aiming as high as they can. That wasn’t even the right thing to say, they’re not shooting for the moon. They really are shooting for the stars. They’re aiming as high as absolutely possible.</p>
<p><strong>Jeff</strong> I can’t think of a more appropriate industry than the health insurance industry for accessibility to be top of mind all the time. That is ultimately that is your target audience. People have asked me in the past, “How do we tie accessibility into usability?” When it comes down to that specific sector in particular, which is a huge industry the world over, especially in North America and the United States with the health insurance, I can’t think of a more appropriate place to start modeling that importance in that area.</p>
<p><strong>Derek</strong> It absolutely is. I think that’s part of the reason that they’re shooting and aiming so high, and they know that they want to take it into account from the get-go. They had significant experience in usability and overall user experience and they’ve done studies to work with users on actually walking through processes and things on their website, and they’ve been looking to improve those things. They know that a really highly significant portion of their audience is an aging population, so they are fully aware of the implications of what they’re doing. That’s part of the reason, to credit the people that work there, they really took it on board and said, “We need to do this. Not only is it the right thing to do, but it really is a huge part of serving our customers.”</p>
<p><strong>Jeff</strong> Without question. Quite frankly, in the web world where so much is (pardon the bad pun) Flash, with everything that’s just so “look at me, look at me,” it’s refreshing to hear this kind of work being done in an area where the web is actually demonstrating a value add to help people in the real world and not just through the virtual worlds that are being created by you and your team. Absolutely critical. Accessibility, I think, should be a much more broadly talked about concept and topic.</p>
<p>Just to finish up here, what do you think the greatest barriers are to creating accessible websites and web services? I mean this with all due respect… Is it ignorance on behalf of the client and the community or is it literally a lack of knowledge, or is it just time? What are some of the biggest issues that you’ve run into in the past?</p>
<p><strong>Derek</strong> I think awareness is a huge issue. What we’re seeing happen a lot now, we’re being engaged by a particular client to evaluate the work of their other third party vendors to say, “These guys are saying that their stuff is accessible. Can you assess this for us and let us know what needs to be changed?” We’re seeing that people are starting to build accessibility requirements fully into their procurement process. That’s a huge step, because what that means is that it’s there in paperwork, which means it’s being seen much more widely across the business. So awareness is a huge issue and always is.</p>
<p>There’s even groups that we work with that have said in the past, “Yes, we know how to do accessible code,” or, “we know how to create an accessible website.” What we’ve actually found in many cases is that they have maybe a basic understanding but a lot of the nuances and the things that we’re talking about where we’re talking about truly creating a great experience for somebody that has a disability that’s using assistive technology or is using different settings in their browser. They understand the basics but they don’t have necessarily a lot of experience to base it on in terms of working with actual people with disabilities.</p>
<p>That awareness is sort of two-fold. One, it’s the general awareness of accessibility. Some people just genuinely don’t know that it’s even an issue. Then the other side of it is the awareness of how this actually works with real people and not just this theoretical concept that I’ve got this checklist and if I’ve done that I’m accessible. So awareness is huge.</p>
<p>The other side of things is really time. You said these two right at the beginning. Time is a huge one simply because accessibility needs to be prioritized the way that everything else does. One of the things that we see happening in this project that we’re working on with this one client, they’re fantastic, it’s an agile development process that they’re using right now, so in every sprint planning session the accessibility team is represented to the point where they’re asking us how many points should be assigned to a sprint for accessibility work that needs to be done so that it’s all done right up front and is planned for and it’s not this thing at the end, “Don’t forget to run it through this little checker.” It’s more this is planned for right up front.</p>
<p>That doesn’t happen absolutely everywhere. Time is a huge factor. The time isn’t necessarily an issue in that it takes so much more time to build things and design things in an accessible way. The only reason that it takes more time is because there’s a learning process that goes with it.</p>
<p>Once you know how to design in a more accessible way and how to build things in a more accessible way, there are some things that just take more time because there’s more hands touching the project, but ultimately once you’re aware of the design and the development implications it really doesn’t change your overall time that much for your specific work. It now becomes just how you do it in the first place, not this extra thing that you have to do.</p>
<p>That’s really the way that it should be, right? It should be integrated into all your processes and all your workflows, your software development lifecycle or whatever it is that you’re working on. Once it’s integrated into that and people know what they need to do then the time issue doesn’t go away completely, but it really become much less significant because it just becomes the way that we do things.</p>
<p><strong>Jeff</strong> It becomes like what these experience communities are talking about all the time, which is trying to make everything ubiquitous or seamless or almost invisible – it’s just automatic. Almost electricity when you flip the light on in the morning, it’s just there.</p>
<p><strong>Derek</strong> Yes, it just happens.</p>
<p><strong>Jeff</strong> Exactly. Derek Featherstone, thank you so much for joining me today on Radio Johnny. I understand you’ll be talking about this at the upcoming <a href="http://eduiconf.org/speakers/derek-featherstone/" target="_blank">edUi Conference</a> as well. Correct?</p>
<p><strong>Derek</strong> Yes, that’s coming up in September.</p>
<p><strong>Jeff</strong> Wonderful. Derek, thank you so much for joining me today. Also, on behalf of all the people whose work and lives I know that your work is going to touch, thank you very much for all your efforts.</p>
<p><strong>Derek</strong> Thank you, Jeff.</p>
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		<title>Mobile Performance for a Great User Experience</title>
		<link>http://johnnyholland.org/radio-johnny/mobile-performance-for-a-great-user-experience/</link>
		<comments>http://johnnyholland.org/radio-johnny/mobile-performance-for-a-great-user-experience/#comments</comments>
		<pubDate>Mon, 06 Aug 2012 13:23:33 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Digital UX]]></category>
		<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=17135</guid>
		<description><![CDATA[<img width="500" height="333" src="http://johnnyholland.org/wp-content/uploads/2012/08/Eric.jpg" class="attachment-index-categories wp-post-image" alt="Eric" title="Eric" />Today on Radio Johnny Jeff Parks talks with Eric Phetteplace, Emerging Technologies Librarian at Chesapeake College in rural Maryland, who [...]]]></description>
			<content:encoded><![CDATA[<img width="500" height="333" src="http://johnnyholland.org/wp-content/uploads/2012/08/Eric.jpg" class="attachment-index-categories wp-post-image" alt="Eric" title="Eric" /><p>Today on Radio Johnny Jeff Parks talks with <a href="http://phette.net" target="_blank">Eric Phetteplace</a>, Emerging Technologies Librarian at Chesapeake College in rural Maryland, who will be presenting at the upcoming <a href="http://eduiconf.org/speakers/eric-phetteplace/" target="_blank">edUi conference</a> about the importance of performance when designing for mobile.  Eric argues that performance cannot be an afterthought but should be a distinct development concern in every project.  He describes the most important improvements to make, shares tools that can automate performance improvements, as well as the specific problems libraries and educational institutions typically encounter.</p>
<p><span id="more-17135"></span></p>
<h2>Quotes</h2>
<blockquote><p>“&#8230;we think about the design, we think about the content &#8211; what the message is &#8211; but really you have to consider how is this going to perform&#8230;Writing a performant website is the baseline that needs to be a consideration on everything you work with&#8230; reducing the amount of data being sent and the number of HTTP requests&#8230;”</p></blockquote>
<blockquote><p>&#8220;&#8230;users expect sites to load faster on their smartphones than they do on their desktop computers which are a lot more high powered, and most are on better Internet connections.  Not only that; the trend is getting worse!  The first study [by Gomez] was done in 2009 and then again in 2011.  The first time around, the number was about 60% of people thought things should be faster on their smartphones&#8230; the next time around it was something like 80%&#8221;</p></blockquote>
<blockquote><p>“As the web becomes a mature development platform, new things are constantly coming out that make our lives easier &#8211; that make us not have to deal with the nitty-gritty details. [See Notes below for examples]&#8220;</p></blockquote>
<h2>Notes</h2>
<p>* Follow <a href="https://twitter.com/phette23" target="_blank">Eric</a> on Twitter<br />
* The <a href="https://github.com/h5bp/html5-boilerplate/blob/master/.htaccess" target="_blank">.htaccess</a><br />
* Filament Group&#8217;s <a href="https://github.com/filamentgroup/Southstreet" target="_blank">South Street</a><br />
* <a href="http://www.browserstack.com" target="_blank">Browser Stack</a><br />
* <a href="http://www.webpagetest.org" target="_blank">MobiTest</a><br />
* <a href="http://www.webpagetest.org" target="_blank">Web Page Test</a><br />
* <a href="http://yeoman.io" target="_blank">Yeoman</a><br />
* jQuery <a href="http://jquerymobile.com/download-builder/" target="_blank">Mobile Download Builder</a><br />
* <a href="http://stevesouders.com/mobileperf/" target="blank">Steve Souders</a><br />
* <a href="http://www.phpied.com" target="_blank">Stoyan Stefanov</a><br />
* <a href="http://blog.cloudfour.com/author/jason-grigsby/" target="_blank">Jason Grigsby</a></p>
]]></content:encoded>
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		<title>Writing Content that is Compelling and Useful</title>
		<link>http://johnnyholland.org/radio-johnny/writing-content-that-is-compelling-and-useful/</link>
		<comments>http://johnnyholland.org/radio-johnny/writing-content-that-is-compelling-and-useful/#comments</comments>
		<pubDate>Wed, 01 Aug 2012 13:22:22 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Methods & theory]]></category>
		<category><![CDATA[Psychology]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=17131</guid>
		<description><![CDATA[<img width="227" height="153" src="http://johnnyholland.org/wp-content/uploads/2012/08/Screen-Shot-2012-08-01-at-9.20.46-AM.png" class="attachment-index-categories wp-post-image" alt="Steph Hay" title="Steph Hay" />Today on Radio Johnny Jeff Parks talks with independent content and UX consultant, who will be presenting at the upcoming [...]]]></description>
			<content:encoded><![CDATA[<img width="227" height="153" src="http://johnnyholland.org/wp-content/uploads/2012/08/Screen-Shot-2012-08-01-at-9.20.46-AM.png" class="attachment-index-categories wp-post-image" alt="Steph Hay" title="Steph Hay" /><p>Today on Radio Johnny Jeff Parks talks with independent content and UX consultant, who will be presenting at the upcoming <a href="http://eduiconf.org" target=_blank">edUi Conference</a> in Richmond, <a href="http://www.stephaniehay.com" target=_blank">Stephanie Hay</a>. Steph shares insights about writing content that is both compelling and useful by shifting our perspective to that of the people for whom we are trying to communicate.  Sharing insights about user happiness and working towards are greater understanding of the emotional response of the user, organizations can start speaking to the values of their clients resulting in a better user experience.  </p>
<p><span id="more-17131"></span></p>
<h2>Quotes</h2>
<blockquote><p>“&#8230;people don&#8217;t try very hard to write content.  They go to this formulaic approach of needing to fill in real estate that may have been ear marked by the designer, or constrained by the CMS of choice..there isn&#8217;t the kind of content that really speaks to a user that the user wants to read.”</p></blockquote>
<blockquote><p>&#8220;Users are now skeptical, and prone, to select whatever is at the top of a search result. Choosing who their friends recommend, that becomes and amazing opportunity to get your content front and centre.  The way that you do that is by being different from the pack. In content, for example, maybe 5 or 10 years ago having a website was an asset.  Today having a website is not an asset and neither is having a lot of content on your website if that content is not helpful or compelling.&#8221;</p></blockquote>
<blockquote><p>“The most important consideration from a UX perspective, I think, is about prioritizing user happiness&#8230;often UX folks like myself are so focused on the interaction and even getting user feedback, we inadvertently ignore a couple of things&#8230; for example the microcopy that encompasses an interaction&#8230;the second piece of this is the emotional response that the user can have, is often overlooked. &#8220;</p></blockquote>
<h2>Notes</h2>
<p>* Follow <a href="https://twitter.com/steph_hay/" target="_blank">Steph</a> on Twitter<br />
* <a href="http://www.amazon.com/Design-Emotion-Trevor-van-Gorp/dp/012386531X/ref=sr_1_1?ie=UTF8&#038;qid=1343817224&#038;sr=8-1&#038;keywords=Design+for+Emotion" target="_blank">Design for Emotion</a> by Trevor van Gorp and Edie Adams<br />
* <a href="http://johnnyholland.org/2012/02/why-personas-are-critical-for-content-strategy/" target="_blank">Why Personas Are Critical for Content Strategy</a> by Kris Mausser<br />
* <a href="http://johnnyholland.org/2012/07/the-cast-of-personas" target="_blank">The Cast of Personas</a> by Indi Young</p>
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		<title>Fam Mirza Faces Design Challenges and Global Issues via Engaging Stories and Simplicity</title>
		<link>http://johnnyholland.org/radio-johnny/facing-design-challenges-and-global-issues-via-engaging-stories-and-simplicity/</link>
		<comments>http://johnnyholland.org/radio-johnny/facing-design-challenges-and-global-issues-via-engaging-stories-and-simplicity/#comments</comments>
		<pubDate>Wed, 20 Jun 2012 12:06:23 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Digital UX]]></category>
		<category><![CDATA[Strategy & Leadership]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=16959</guid>
		<description><![CDATA[<img width="752" height="607" src="http://johnnyholland.org/wp-content/uploads/2012/06/Faraz.png" class="attachment-index-categories wp-post-image" alt="Faraz" title="Faraz" />Today on Radio Johnny Jeff Parks talks with Fam Mirza, Founder &#038; Executive Creative Director of Mirza Minds. Fam Mirza [...]]]></description>
			<content:encoded><![CDATA[<img width="752" height="607" src="http://johnnyholland.org/wp-content/uploads/2012/06/Faraz.png" class="attachment-index-categories wp-post-image" alt="Faraz" title="Faraz" /><p>Today on Radio Johnny Jeff Parks talks with Fam Mirza, Founder &#038; Executive Creative Director of <a href="http://www.mirzaminds.com/" target="_blank">Mirza Minds</a>.  Fam Mirza has had his work in the Superbowl halftime show, and national TV, in addition to working with several artists in the music industry formulating event concepts &#038; marketing strategies; most recently with Sean P. Diddy Combs.  Fam Mirza shares his insights about the importance of simplicity in the creation of successful events and experiences through engaging stories &#8211; including the <a href="http://www.1facewatch.com/" target="_blank">1 Face Watch</a> &#8211; an initiative designed to promote awareness and raise funds to help solve health and environmental issues the world over.</p>
<p><span id="more-16959"></span></p>
<h2>Quotes</h2>
<blockquote><p>“It&#8217;s interesting to see in such an advanced age simplicity is still key.  Not only in product designs, event concepts but also in user interfaces because no matter how advanced our society gets, the user will always want a fully functional and easy to use product &#8211; that&#8217;s just human nature.”</p></blockquote>
<blockquote><p>&#8220;Marshall Ganz is a professor at Harvard and he was also responsible for putting together the organizational model for President Obama&#8217;s 2008 Presidential campaign&#8230;his storytelling method uses the story of &#8216;us&#8217;, the story of &#8216;self&#8217; and the story of &#8216;now&#8217; to tell a story and create change.  It provokes the listener to take action!&#8221;</p></blockquote>
<blockquote><p>“A product is a product but once you put a story behind it now it&#8217;s more than a product.  The story is the bridge that you can use to connect with the consumer and that should be the goal of any organization right now &#8211; to socialize a product.”</p></blockquote>
<blockquote><p>&#8220;The <a href="http://www.1facewatch.com/" target="_blank">1 Face</a> Project is a mirror face watch &#8211; so you can see your face in it &#8211; the mission statement behind it is: &#8216;Changing the world &#8211; one face at a time!&#8217;  Each colour of the watch represents a different cause.  The black is for Cancer.  The white is for Poverty.  The clear is for Water.  The blue is for Climate Change.  The red is for Heart Disease.  The pink is for Breast Cancer.  The proceeds go to their respective charities to create change in the world.&#8221;</p></blockquote>
<h2>Notes</h2>
<p>* <a href="http://www.1facewatch.com/" target="_blank">1 Face Watch</a><br />
* <a href="http://www.mirzaminds.com/" target="_blank">Mirza Minds</a> design agency<br />
* Follow <a href="http://www.twitter.com/iamfam" target="_blank">Fam Mirza</a> on Twitter</p>
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		<title>The New Mobile Frontier In Analytics</title>
		<link>http://johnnyholland.org/radio-johnny/the-new-mobile-frontier-in-analytics/</link>
		<comments>http://johnnyholland.org/radio-johnny/the-new-mobile-frontier-in-analytics/#comments</comments>
		<pubDate>Mon, 18 Jun 2012 12:00:00 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Digital UX]]></category>
		<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Strategy & Leadership]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=16958</guid>
		<description><![CDATA[<img width="312" height="257" src="http://johnnyholland.org/wp-content/uploads/2012/06/goldberg.png" class="attachment-index-categories wp-post-image" alt="goldberg" title="goldberg" />Today on Radio Johnny, Jeff Parks talks with Shmuli Goldberg from ClickTale analytics about designing for mobile &#8211; where there [...]]]></description>
			<content:encoded><![CDATA[<img width="312" height="257" src="http://johnnyholland.org/wp-content/uploads/2012/06/goldberg.png" class="attachment-index-categories wp-post-image" alt="goldberg" title="goldberg" /><p>Today on Radio Johnny, Jeff Parks talks with <a href="http://www.clicktale.com" target="_blank">Shmuli Goldberg</a> from ClickTale analytics about designing for mobile &#8211; where there is no keyboard, mouse, or 20 inch monitor &#8211; we are now designing for people in the real world in almost any environment.  Tracking the interactions of taps, tilts, and pinches will be key in creating that great experience companies are looking to for their customers.  This now involves a brand new approach that “swipes” the slate clean and demands that we learn from scratch!</p>
<p><span id="more-16958"></span></p>
<h2>Quotes</h2>
<blockquote><p>“&#8230;no one took a second to step back and realize the three pinnacles on which they built everything to date &#8211; spent 20 to 25 years perfecting the experience for a specific interface &#8211; was gone! There is no keyboard. There is no mouse and there&#8217;s no more 19 or 22 inch screen sitting on a desktop.  Instead we have a device in its&#8217; essence that while we are touching or pushing we cannot see part of the screen.  We have a device which is meant to be held in the palm our hand using gestures and native interactions directly through touch&#8230; it should not be a shrunken version of your website.”</p></blockquote>
<blockquote><p>“I had a great quote from a friend of mine who said &#8216;Browsing the web on a mobile devise is like using Internet Explorer in 1997!&#8217;  You can see how great the Internet could be but it&#8217;s still not fun to use yet, it&#8217;s still a struggle.”</p></blockquote>
<blockquote><p>&#8220;The mobile web is not the next evolution of the web it is a brand new animal!  It has different rules, different inputs&#8230;this is because the mobile user is not the same as the desktop user.&#8221;</p></blockquote>
<blockquote><p>&#8220;We&#8217;ve built from the ground up the ability to track brand new gestures.  The ability to track things such as swipes and zooms-in, flicks and even tilting the devise itself so you get a perfect understanding for how people are using the mobile device.&#8221;</p></blockquote>
<h2>Notes</h2>
<p>* ClickTale&#8217;s Beta <a href="http://research.clicktale.com/ClickTale-Mobile-Beta.html" target="_blank">Mobile Analytics</a> application<br />
* Follow <a href="http://www.twitter.com/clicktale" target="_blank">ClickTale</a> on Twitter<br />
* Rosenfeld Meida&#8217;s <a href="http://rosenfeldmedia.com/books/mobile-design/" target=_blank">The Mobile Frontier &#8211; A Guide For Designing Mobile Experiences</a></p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/0HRPa_pewEg" frameborder="0" allowfullscreen></iframe></p>
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		<title>Groundhogs In The Source Code: Navigation as Cross-Channel Sense Making</title>
		<link>http://johnnyholland.org/radio-johnny/groundhogs-in-the-source-code-navigation-as-cross-channel-sense-making/</link>
		<comments>http://johnnyholland.org/radio-johnny/groundhogs-in-the-source-code-navigation-as-cross-channel-sense-making/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 09:49:05 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=16439</guid>
		<description><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/03/andrea1.jpg" class="attachment-index-categories wp-post-image" alt="andrea" title="andrea" />Today on Radio Johnny, Jeff Parks talks with Andrea Resmini from the 2012 IA Summit in New Orleans about his [...]]]></description>
			<content:encoded><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/03/andrea1.jpg" class="attachment-index-categories wp-post-image" alt="andrea" title="andrea" /><p>Today on Radio Johnny, Jeff Parks talks with <a href="http://andrearesmini.com/about/" target="_blank">Andrea Resmini</a> from the <a href="http://2012.iasummit.org/" target="_blank">2012 IA Summit</a> in New Orleans about his presentation &#8220;Groundhogs In The Source Code: Navigation as Cross-Channel Sense Making&#8221;. Andrea describes the ultimate goal of navigation is that of helping the end user understand the places and spaces in which they interact. Drawing on Hollywood movies like Groundhog Day and Source Code &#8211; and classic stories such as Dracula as metaphors &#8211; Andrea takes listeners on a quest to help them find their way through a variety of interactions.</p>
<p><span id="more-16439"></span></p>
<h2>Quotes</h2>
<blockquote><p>&#8220;I was trying to make the point… when we say &#8216;navigate&#8217; we really want to say &#8216;understand&#8217;. It seems simple to make but it&#8217;s actually very, very complex if we don&#8217;t structure the experience of the reward.&#8221;</p></blockquote>
<blockquote><p>&#8220;The people who are actually investigating video games, and in general interactive spaces, are always dealing with how do you look at this &#8211; how do you criticize this, how do you look at these [spaces], and how do you theorize…I look at a game, for example, as if it were a story and that&#8217;s how I criticize. Whereas another faction says that, no that is not the way as a game is a very peculiar thing and it should be investigated as an actionable space &#8211; the story has nothing to do with how we should look at a game…. a number of people are recomposing this fracture [noting] both of these are true…and the way we can do that is the way quests are built.&#8221;</p></blockquote>
<blockquote><p>&#8220;I think the best point for us as IA and UX designers is that quests are actually a way to reconnect fragmented pieces of a narrative into one single cohesive experience. Which was the whole point of the talk since we were talking about cross-channel experiences, which are by definition something that is very fragmented over a number of devices, environments, places, and contexts. Quests seem to be a good way to think about a way of reconnecting something, not just the story.&#8221;</p></blockquote>
<div id="__ss_12172533" style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Groundhogs in the Source Code" href="http://www.slideshare.net/resmini/groundhogs-in-the-source-code" target="_blank">Groundhogs in the Source Code</a></strong> <iframe src="http://www.slideshare.net/slideshow/embed_code/12172533?rel=0" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" width="425" height="355"></iframe></p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/" target="_blank">presentations</a> from <a href="http://www.slideshare.net/resmini" target="_blank">Andrea Resmini</a></div>
</div>
<h2>Notes</h2>
<p>* Follow Andrea Resmini on Twitter <a href="http://www.twitter.com/resmini" target="_blank">@resmini</a><br />
* <a href="http://2013.iasummit.org/" target="_blank">2013 IA Summit</a> announced for Baltimore<br />
* Andrea is one of the founders and Associate Editor at the <a href="http://journalofia.org/" target="_blank">Journal of Information Architecture</a><br />
* Thank you to sponsors <a href="http://2012.iasummit.org/" target="_blank">IA Summit</a> for your support.</p>
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		<title>Dane Howard Discusses PreViz Design at eBay</title>
		<link>http://johnnyholland.org/radio-johnny/dane-howard-discusses-pre-viz-design-at-ebay/</link>
		<comments>http://johnnyholland.org/radio-johnny/dane-howard-discusses-pre-viz-design-at-ebay/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 12:06:06 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Methods & theory]]></category>
		<category><![CDATA[Strategy & Leadership]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=16207</guid>
		<description><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/02/radiojohnny-danehoward.jpg" class="attachment-index-categories wp-post-image" alt="radiojohnny-danehoward" title="radiojohnny-danehoward" />Today on Radio Johnny, Jeff Parks talks with Dane Howard about the evolution of an engaging design culture at eBay [...]]]></description>
			<content:encoded><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/02/radiojohnny-danehoward.jpg" class="attachment-index-categories wp-post-image" alt="radiojohnny-danehoward" title="radiojohnny-danehoward" /><p>Today on Radio Johnny, Jeff Parks talks with <a href="http://mxconference.com/2012/speakers/dane-howard/" target="_blank">Dane Howard</a> about the evolution of an engaging design culture at eBay &#8211; by modeling PeViz.  Dane shares how Pre-Visualizing inside eBay is allowing for an engagement model that works effectively for multi-disciplinary teams.  This in turn is fostering a corporate culture allowing for designers to not only be at the table in business decisions, but also aid the company in the creation of the table.</p>
<p><span id="more-16207"></span></p>
<h2>Quotes</h2>
<blockquote><p>&#8220;I run the design groups from our fashion markets place, for instance.  What we really enjoy is just a better understanding of the fashion market.  So I&#8217;ve got designers who&#8217;ve come from Banana Republic or Gap that have worked in the fashion industry.  With Motors for instance, these are people who have a fascination with having rebuilt some of their own cars or love that parts and accessory space, globally.  A designer isn&#8217;t someone who works well particularly well in mobile or works well in social, works well on the web.  It&#8217;s someone who has the capacity to think at scale on large interactive problems, cross-platform.&#8221;</p></blockquote>
<blockquote><p>&#8220;There are a lot of things that can happen to a company that can starve innovation&#8230;what we started to observe is that if We started to behave as designers differently we could use the discipline of design to make things and to surface a prototype or an experience that allowed the organization to make a decision around it&#8230; if we did that earlier in the process it would naturally force design to not only be at the table but help create the table!&#8221;</p></blockquote>
<blockquote><p>&#8220;We borrowed from Hollywood.  We found that some of the great films that are being created today &#8211; particularly the big budget films have made quite a bit of investment around this stage they call Pre-Viz.  Simply put, Pre-Visualization is a way of visualizing complex scenes, before filming, to experiment without having to incur the cost of actual production&#8230;We&#8217;ve got high stakes strategy that we would love to be able to visualize, to help us make decisions, before we invest in the product and decide to better scope it&#8230;this way of thinking&#8230;then allowed us to have a group inside of eBay that basically partnered with different parts of the business in order to help use design as one more input to help them make decisions on where they want to go.&#8221;</p></blockquote>
<h2>Notes</h2>
<p>* <a href="http://www.ebay.com/design" target="_blank">eBay Design</a> Built by design for design to help recruiting and conversations towards elevating design talent at eBay.<br />
* FastCmomany Article &#8211; <a href="http://www.fastcodesign.com/1664404/six-bite-sized-innovation-lessons-from-ebays-new-design-think-tank" target="_blank">Six Bite Sized Innovation Lessons from eBays New Design Think Tank</a><br />
* Follow Dane on Twitter <a href="http://twitter.com/#!/danemhoward" target="_blank">@danemhoward</a><br />
* Follow eBay design on <a href="http://www.facebook.com/ebaydesign" target="blank">Facebook</a><br />
* Learn about others who will be presenting at the <a href="http://mxconference.com/2012/speakers/" target="_blank">MX conference</a> this year.</p>
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		<title>Brandon Schauer on Becoming a UX Manager</title>
		<link>http://johnnyholland.org/radio-johnny/radio-johnny-brandon-schauer-on-becoming-a-ux-manager/</link>
		<comments>http://johnnyholland.org/radio-johnny/radio-johnny-brandon-schauer-on-becoming-a-ux-manager/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 12:48:01 +0000</pubDate>
		<dc:creator>Jeff Parks</dc:creator>
				<category><![CDATA[Discuss]]></category>
		<category><![CDATA[Strategy & Leadership]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?post_type=radio&#038;p=15840</guid>
		<description><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/01/brendon.jpg" class="attachment-index-categories wp-post-image" alt="Brandon Schauer" title="Brandon Schauer" />Today on Radio Johnny Jeff Parks talks with the President and Managing Director at Adaptive Path, Brandon Schauer. Brandon discusses [...]]]></description>
			<content:encoded><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2012/01/brendon.jpg" class="attachment-index-categories wp-post-image" alt="Brandon Schauer" title="Brandon Schauer" /><p>Today on Radio Johnny Jeff Parks talks with the President and Managing Director at Adaptive Path, <a href="http://mxconference.com/2012/speakers/brandon-schauer/" target="_blank">Brandon Schauer</a>. Brandon discusses the skill sets required to be a manager in the UX space today and how this translates into success with the interdisciplinary teams that make up most organizations. Brandon also articulates the necessity to differentiate that of a UX thought leader and a UX manager, as well as some of the top trends that are emerging in this young field for designers interested in making this transition.<br />
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<h2>Quotes</h2>
<blockquote><p>&#8220;You have to realize that great UX designers don&#8217;t always end up making great UX managers. Some people&#8217;s career path is going to be about being the rock star designer… getting those 10,000 hours, getting to that expert level…other people, maybe they weren&#8217;t great UX designers but for some reason their brain really connects with UX management…&#8221;</p></blockquote>
<blockquote><p>&#8220;What I saw in 2011 was really a change to organizations realizing they needed a staff of people…it wasn&#8217;t staff of production or visual designers, it wasn&#8217;t a staff of coders&#8230; it was a staff of people who could actually do UX work. The mindset of many organization has changed from a UX team of one to a UX team of plenty…as soon as you have that you have a necessity to have managers.&#8221;</p></blockquote>
<blockquote><p>&#8220;One of the things I love doing is hosting events that are just targeted at people who manage user experience…there are a lot of conferences out there that help people around UX and what are the basic skill sets but not a lot where people can exchange ideas about what&#8217;s working for them and what&#8217;s not…like I said these people don&#8217;t have a mentor or someone who was in their position before…so the best thing we can do is provide a forum where they can talk to each other.</p></blockquote>
<h2>Notes</h2>
<p>* Follow Brandon on Twitter <a href="http://twitter.com/#!/brandonschauer" target="_blank">@brandonschauer</a><br />
* Learn about others who will be presenting at the <a href="http://mxconference.com/2012/speakers/" target="_blank">MX conference</a> this year.<br />
* Leah Buley on <a href="http://vimeo.com/3310086" target="_blank">Being a UX Team of One</a></p>
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