Archive for the ‘Featured’ Category

Featured Methods & theory

In defense of “making it up as you go along”


I confess – I’m for it. And I’ll go even further – I think “making it up as you go along” is one of the greatest, and most important processes of any age. … »

Featured Future & trends Methods & theory

Prototypes of Future Nature

How do YOU design nature? Whether we like it or not, nature evolves, following its own path towards the future. But is it really its own path? It’s probably fair to say that most people agree that Darwinian evolution is still happening today – natural evolution, survival of the fittest, species evolving to best fit their ever-changing environments. But what about the kind of evolution that some may consider, not so “natural”? Man-made species, genetically modified organisms, test-tube body parts, and creatures that have been forever tweaked by human interference.

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Featured Methods & theory Psychology

Discussion: What are the ingredients to become a great leader?

Ever asked yourself how you can make more impact on your projects? Instead of reacting to poor product decisions, being in a position to drive real change? … »

Featured Stuff

Johnny Contest: Win Books or a Webinar


This time we are giving away the book ‘Storytelling for User Experience’ and an exclusive webinar around storytelling and UX. All you have to do is tweet. Want to know more? Read on.

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Featured Methods & theory

UX London report: day 1

Despite menacing ashclouds, London traffic and the current state of the European economy UX London managed to once again fill a room full of practitioners. 250 fanatics pulled out their Moleskines and Sharpies to pen down a great amount of superb insights from the speakers. … »

Featured Methods & theory

11 Tips on How To Apply Social Interaction Design Thinking

One of the key social interaction design deliverables is the social interaction design requirements document. Like the market requirements document, this spec covers social needs and requirements. Social needs of the product, of users, and of course, the business served by each. And its value applies equally to social media startups, campaigns, enterprise applications. … »

Featured Future & trends Methods & theory

UX at Year X: An interview with Jesse James Garrett


Adaptive Path co-founder and principal Jesse James Garrett’s accolades range from creating seminal works on user experience to coining the term AJAX. Ahead of his UX London presentation, he talked to us about The Elements of User Experience a decade on, how service design relates to user experience, and his pick of future UX rock stars. … »

Featured Methods & theory

See For Yourself: About the Power of Observing


At our core, interaction designers are anthropologists. We design interactions between people and people, and people and things. There is only one way to better understand people and better anticipate how they behave: observe. … »

Featured Methods & theory

Standardization in a cross-border world


Along with globalization/globalisation, we increasingly see folks insist on standards (or more often beat each other over the head with standards). But have we actually “standardized” what we mean when we talk about “standardization”, “rules”, and “best practice”?

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Featured Methods & theory

Live at Interaction’10: day 1


The first day of Interaction 10, hosted by SCAD in the wonderful city of Savannah, Georgia, kicked off without a hitch. Though eventually everyone was plagued by spotty, windy rain storms, the general pulse of the conference was positive and uplifting. Attendees were still talking about some of the great workshops from the day before, and they carried that energy over into today’s sessions. If one thing had to describe the overall theme of the first day it would be the importance of providing meaning in the work that we do. Below are recaps of the opening and closing keynotes, as well as some of the sessions from the day. … »

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