Over the last years I have noticed that many books and articles talk about the usefulness (or not) of personas, delving a little into the actual production and design of the persona as well as defending it’s usage. Very few explicitly define some of the activities that occur within the design research phase. It was Jared Spool that mentioned the real value of personas being the actual process of engaging with users and developing empathy towards their circumstances and experience interacting with a product.1 The following article grew out of a conversation with Nathan Curtis of Eight Shapes (author of “Modular Web Design“) when I offered to contribute what I called a “Mood Map” to the Unify Documentation System. Let’s start.



