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	<title>Johnny Holland &#187; feedback</title>
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	<description>It&#039;s all about interaction</description>
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		<title>The Future is Touchable</title>
		<link>http://johnnyholland.org/2009/09/the-future-is-touchable/</link>
		<comments>http://johnnyholland.org/2009/09/the-future-is-touchable/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 11:09:14 +0000</pubDate>
		<dc:creator>Jeroen van Geel</dc:creator>
				<category><![CDATA[Observed]]></category>
		<category><![CDATA[Urban UX]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[tactile]]></category>

		<guid isPermaLink="false">http://johnnyholland.org/?p=3762</guid>
		<description><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2011/12/touch.jpg" class="attachment-index-categories wp-post-image" alt="touch" title="touch" />The world is getting more digital by the minute. And that&#8217;s not bad&#8230; I actually enjoy the way we innovate. [...]]]></description>
			<content:encoded><![CDATA[<img width="220" height="160" src="http://johnnyholland.org/wp-content/uploads/2011/12/touch.jpg" class="attachment-index-categories wp-post-image" alt="touch" title="touch" /><p><img class="alignnone size-full wp-image-3797" title="futuretouch" src="http://johnnyholland.org/wp-content/uploads/futuretouch.png" alt="" width="416" height="160" /><br />
The world is getting more digital by the minute. And that&#8217;s not bad&#8230; I actually enjoy the way we innovate. But every three steps we move forward, we also move two back. One of the valuable things we lost thanks in exchange for digital interactions is tactility. Now let&#8217;s claim it back.<span id="more-3762"></span></p>
<p>The benefits of tactility are clear: you feel what you are doing&#8230; Who couldn&#8217;t type text messages on his mobile phone without looking at it? And who doesn&#8217;t like the confident feeling a button makes when you actually feel and hear it click? Tactility gives us valuable feedback. Most of this is getting lost with new technologies. It is interesting to see how new technologies such as multitouch and augmented reality help us forget good user experiences&#8230; we tolerate the nuisance because of the coolness of the product.</p>
<h2>The solution arrives</h2>
<p>Fortunately user experience wins in the long run. What&#8217;s happening right now is that new technologies are being developed that give you back the feeling of interacting. Below you find two such technologies. The first one is very concrete, giving us tactile touch screens&#8230; Nokia is working on <a href="http://gadgets.boingboing.net/2007/11/06/nokias-haptikos-tact.html">a similar technology called Haptikos</a>. The other technology is developed in Japan and enables physical feedback in augmented reality. This technology has a whole new kind of potential. I already imagine myself playing games and getting physical feedback all over my body&#8230; feeling the impact of hitting a ball or playing a piano.</p>
<p>We are still at the beginning of this kind of tactile feedback. It will be years until we can mimic the current tactile feeling. The question is whether we need to mimic it, or can we introduce new feelings?</p>
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