Johnny TV’s 10 Must-See UX Videos

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We  just posted our 100th video to Johnny Holland TV. To celebrate, we collected the ten videos that we think are the best of the bunch. So without further ado, and in no particular order…

Interaction Design—Bill Verplank

A nice, short video, in which Bill Verplank explains what interaction design is all about (from the series of videos that accompanies Bill Moggridge’s book “Designing Interactions”).
Duration: 2 minutes, 46 seconds.

Drawing Ideas and Communicating Interaction—Mark Baskinger

Here Mark Baskinger (associate professor at Carnegie Mellon’s School of Design) talks to Johnny about drawing ideas, the differences between industrial designers and interaction designers, and how interaction designers can use sketching to communicate their designs better.
Duration: 29 minutes, 33 seconds.

Designing Humanity into Your Products—Bill DeRouchey, FBtB09

Bill DeRouchey (Ziba Design) explains how we can use voice to give products more humanity (From Business to Buttons, June 2009).
Duration: 38 minutes, 48 seconds.

Sketch-a-Move—Anab Jain and Louise Klinker

Here is a nice example of the use of video for prototyping, by Anab Jain and Louise Klinker, both graduates of the Royal College of Art’s Design Interactions MA program. (The project was also featured in Bill Buxton’s book “Sketching User Experiences”.)
Duration: 5 minutes, 19 seconds.

The Design of Future Things—Don Norman

In this rather long video, Don Norman talks about what happens when we start to build intelligence into devices and systems, and some of the pitfalls we should look out for. (From Stanford’s HCI Seminar lecture series, February 2007.)
Duration: 1 hour, 29 minutes.

Why designers fail and what to do about it—Scott Berkun

Scott Berkun talks about from failure and its causes. Sometimes it’s problems in our design process or how we carry it out that cause failure. But in many cases, it’s the other stuff, the non-design stuff, the business stuff that causes failure. Scott argues the need to consider these other aspects—pitching ideas, learning to talk the language of business, and so on—as design problems too. (From Business to Buttons, June 2009.)
Duration: 44 minutes, 40 seconds.

Singing the Body Electric—Fabio Sergio

Fabio Sergio (frog design) talks about some fascinating (albeit uncomfortable) future scenarios. What will it be like when your body is a node in the network? (Frontiers of Interaction V.)
Duration: 25 minutes.

Sketching & Paper Prototyping—Todd Zaki Warfel

Here Todd Zaki Warfel (Messagefirst) explains his process of intensive, iterative ideation sessions with clients followed by prototyping and discusses why you should prototype. (Hat tip to theuxworkshop.tv.)
Duration: 23 minutes.

Adam Greenfield at Frontiers of Interaction V

Adam Greenfield (of Nokia, and author of “Everyware: The Dawning Age of Ubiquitous Computing”) talks about a future in which every piece of our cities will be part of the network. This raises many questions: Is this future inevitable? Is it desirable? And who is going to design the behaviors of the networked urban environment? (Frontiers of Interaction V.)
Duration: 33 minutes, 43 seconds.

Being Human Is NOT Quantifiable—Jeff Parks

Radio Johnny‘s very own Jeff Parks, talking about the need to focus on the qualities of what make us human rather than the data that drives many of our choices.
Duration: 53 minutes, 13 seconds.

To check out the other 90 (and counting), don’t forget to check out Johnny TV.

Martin Polley

Martin is an interaction designer and technical writer working at Intel in Haifa, Israel. Johnny TV dude.

12 comments on this article

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  11. Martin Polley on

    Nice one Matt! Thanks for that. I’ll likely be adding your vid to Johnny TV real soon :)